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OpenXcom
1.0
Open-source clone of the original X-Com
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This is the complete list of members for OpenXcom::BattlescapeGenerator, including all inherited members.
| BattlescapeGenerator(Game *game) | OpenXcom::BattlescapeGenerator | |
| loadWeapons() | OpenXcom::BattlescapeGenerator | |
| nextStage() | OpenXcom::BattlescapeGenerator | |
| placeUnitNearFriend(BattleUnit *unit) | OpenXcom::BattlescapeGenerator | |
| run() | OpenXcom::BattlescapeGenerator | |
| runInventory(Craft *craft) | OpenXcom::BattlescapeGenerator | |
| setAlienBase(AlienBase *base) | OpenXcom::BattlescapeGenerator | |
| setAlienItemlevel(int alienItemLevel) | OpenXcom::BattlescapeGenerator | |
| setAlienRace(const std::string &alienRace) | OpenXcom::BattlescapeGenerator | |
| setBase(Base *base) | OpenXcom::BattlescapeGenerator | |
| setCraft(Craft *craft) | OpenXcom::BattlescapeGenerator | |
| setTerrorSite(TerrorSite *site) | OpenXcom::BattlescapeGenerator | |
| setUfo(Ufo *ufo) | OpenXcom::BattlescapeGenerator | |
| setWorldShade(int shade) | OpenXcom::BattlescapeGenerator | |
| setWorldTexture(int texture) | OpenXcom::BattlescapeGenerator | |
| ~BattlescapeGenerator() | OpenXcom::BattlescapeGenerator |
1.8.6