This is the complete list of members for OpenXcom::MultipleTargetsState, including all inherited members.
| add(Surface *surface) | OpenXcom::State | |
| applyBattlescapeTheme() | OpenXcom::State | |
| blit() | OpenXcom::State | virtual |
| btnCancelClick(Action *action) | OpenXcom::MultipleTargetsState | |
| btnTargetClick(Action *action) | OpenXcom::MultipleTargetsState | |
| centerAllSurfaces() | OpenXcom::State | |
| getPalette() | OpenXcom::State | |
| handle(Action *action) | OpenXcom::State | virtual |
| hideAll() | OpenXcom::State | |
| init() | OpenXcom::MultipleTargetsState | virtual |
| isScreen() const | OpenXcom::State | |
| lowerAllSurfaces() | OpenXcom::State | |
| MultipleTargetsState(Game *game, std::vector< Target * > targets, Craft *craft, GeoscapeState *state) | OpenXcom::MultipleTargetsState | |
| popupTarget(Target *target) | OpenXcom::MultipleTargetsState | |
| recenter(int dX, int dY) | OpenXcom::State | virtual |
| redrawText() | OpenXcom::State | |
| resetAll() | OpenXcom::State | |
| resize(int &dX, int &dY) | OpenXcom::State | virtual |
| setModal(InteractiveSurface *surface) | OpenXcom::State | |
| setPalette(SDL_Color *colors, int firstcolor=0, int ncolors=256, bool immediately=true) | OpenXcom::State | |
| setPalette(const std::string &palette, int backpals=-1) | OpenXcom::State | |
| showAll() | OpenXcom::State | |
| State(Game *game) | OpenXcom::State | |
| think() | OpenXcom::State | virtual |
| toggleScreen() | OpenXcom::State | |
| tr(const std::string &id) const | OpenXcom::State | |
| tr(const std::string &id, unsigned n) const | OpenXcom::State | |
| ~MultipleTargetsState() | OpenXcom::MultipleTargetsState | |
| ~State() | OpenXcom::State | virtual |