## Status Effects

# Primary stats
[effect]
name=physical
type=physical

[effect]
name=mental
type=mental

[effect]
name=offense
type=offense

[effect]
name=defense
type=defense



# Base stats
[effect]
name=HP
type=hp

[effect]
name=HP regen
type=hp_regen

[effect]
name=MP
type=mp

[effect]
name=MP regen
type=mp_regen

[effect]
name=accuracy
type=accuracy

[effect]
name=avoidance
type=avoidance

[effect]
name=crit
type=crit

[effect]
name=poise
type=poise

[effect]
name=XP gain
type=xp_gain

[effect]
name=gold find
type=currency_find

[effect]
name=item find
type=item_find

[effect]
name=stealth
type=stealth

[effect]
name=speed
type=speed



# Elemental affinity
[effect]
name=fire resist
type=fire_resist

[effect]
name=ice resist
type=ice_resist



# Special-case effects
[effect]
name=shield
type=shield
icon=15
animation=animations/powers/shield.txt
can_stack=false

[effect]
name=heal
type=heal
icon=11
animation=animations/powers/heal.txt
can_stack=false



# Other effects
[effect]
name=bleeding
type=damage
icon=25
animation=animations/powers/spark_red_loop.txt
can_stack=false

[effect]
name=immobilize
type=speed
icon=24
can_stack=false

[effect]
name=slow
type=speed
icon=24
can_stack=false

[effect]
name=stun
type=stun
icon=26
can_stack=false

[effect]
name=immunity
type=immunity
icon=12
can_stack=false

[effect]
name=haste
type=speed
icon=9
can_stack=false

[effect]
name=HP restore
type=hpot

[effect]
name=MP restore
type=mpot

[effect]
name=revive
type=revive
can_stack=false

[effect]
name=stealth icon
icon=6
can_stack=false

[effect]
name=stealth speed
type=speed
can_stack=false

